Difference between revisions of "Kazuki Kamata"

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== In-game Data ==
 
== In-game Data ==
 
=== Powers and Abilities ===
 
=== Powers and Abilities ===
Kazuki's powers and abilities are more variable than other characters, as he is a main and playable character. His storyline presents [[Transeescence#Channeling and Reverse-Channeling|channeling]] repeatedly, as channeling is intended to be one of Kazuki's strongest gifts.
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Kazuki's powers and abilities are more variable than other characters, as he is a main and playable character. His storyline presents [[Transeescence#Channeling and Reverse-Channeling|channeling]] repeatedly as a branching option (more often than not with positive implications), as channeling is intended to be one of Kazuki's strongest gifts.
  
 
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Revision as of 14:48, 21 May 2014

Kazuki Kamata

Age

18


Gender

Male

Race

Human

Transeescence

Varies

Archetype

The Lost

Faction

???

Voiced By

No one

Drawn By

???

Kazuki Kamata is a haunted Japanese-born student and transeer. He has been a student at San Francisco Community College for two quarters, although one of those quarters was for an accelerated physics class during a summer session, and therefore not part of the standard school year. He is not a natural-born transeer, and his transeescence level varies throughout the game, although it is intended that it varies towards the higher.

He is most significant as a playable character. He is not modeled after a real life human.

Backstory/History

Kazuki is the son of two Japanese members of the working class, and was born in Kyoto, Japan. Kazuki's mother, Masami Arai, had been told that there were complications regarding her placenta and that a Caesarean section was necessary. She agreed, but the operation was not properly performed, and while Kazuki himself survived the delivery, his mother died within the week of internal bleeding.

Kazuki's father, Susumu Kamata, as a result, was left in the proverbial darkness of regret and loneliness, which is understandable from a public perspective: losing the love of your life, half of the family income, and gaining another mouth to feed is no small change by any standard. In an attempt to escape his own memories, and in hopes of giving the rest of the family a better life, he takes Kazuki and moves to America. Specifically, he rented out a small apartment in San Francisco, California. But as any psychologist would say, a change of scenery cannot coerce a change of the mind.

18 years after the move, Kazuki's father has effectively given up on life, leaving Kazuki to live off of the free lunches at primary and secondary schools. Sometime at the start of his high school life, Kazuki picked up a job at the local machine shop. This job, by some miracle, has been paying for Susumu's bar tab... and your living expenses... and your college tuition. At the start of the game's storyline however, the income and stability of your job are both beginning to wane as the world further modernizes and embraces the mail-ordering and throwaway mentality. Even through these hardships, you understand that you are fortunate to be able to get by, and maintain a positive (if dry) outlook on most aspects of life.

At around this time, Kazuki begins to notice that, in the mornings, he is accumulating marks and bruises on your body during the night.; marks that could not have been caused simply by rolling around in bed. Kazuki soon learns that he is a transeer, and what happens afterwards is left to the player.

Personality

Kazuki Kamata, as a playable character, has to have a variable personality by design. Initially, his internal dialogue (and in some cases, his external dialogue) is meant to come off as overly formal, at least in comparison to the average college student. This is a by-product of his upbringing and something of an act; formality means both efficiency and better appearance. Efficiency means more time to save money, and a better appearance compounds this effect as his superiors think better of him. That isn't to say that he is not fun-loving, but he does prefer that recreation is both entertaining and skill-building.

His personality can vary more to the lax and happy-go-lucky side; the trick is allowing the player to become Kazuki, and act in a way that would suit the "new" Kazuki.

In-game Data

Powers and Abilities

Kazuki's powers and abilities are more variable than other characters, as he is a main and playable character. His storyline presents channeling repeatedly as a branching option (more often than not with positive implications), as channeling is intended to be one of Kazuki's strongest gifts.

Plotmap

This is a scrolling plotmap, as used internally by whoever is pathing the character's story. It is likely confusing and insignificant to those not involved with the game's creation.